Devlog
- October 31, 2022 by SpikerMan#halloween, #free, #update, #horror, #psychological horror, #scary, #creepy, #octoberHappy Halloween! Just in time I've added a few more new things! New image gallery (all images were drawn by DrawingParasite) Changed some dialogue and notes text That's it for now! Thank you to everyo... Continue reading
- October 25, 2022 by SpikerMan#update, #new, #scary, #horror, #creepy, #survivalI was able to finish up some big things for the storyline! Added a new opening cutscene to the game that goes into a playable forest area and tries to expand more of the story. Drawing Parasite create... Continue reading
- October 21, 2022 by SpikerMan#horror, #scary, #creepy, #october, #halloween, #update, #changesSo after some good feedback, I decided to make some large changes to the game for a better experience. In the main game, the 5th floor is too complicated and frustrating to get through, so I've remove... Continue reading
- October 16, 2022 by SpikerMan#bug fixes, #bug fix, #errors, #update, #fix, #horror, #survival, #scary, #rpgmakerA few more things on the list for the game: I added some jump scare monsters and then they glitched despite a lot of testing, so I removed them. Some players I noticed would be caught from behind or n... Continue reading
- October 13, 2022 by SpikerMan#updates, #screenshot, #new, #horror, #scary, #survivalI've made a few significant additions to the game When you open chests, you see a visual of the item you've acquired. The good ending has more to it. There's an after credits scene. moved a few jump s... Continue reading
- October 07, 2022 by SpikerMan#update, #new, #horror, #creepy, #monsterMade a number of improvements to the game that I think are pretty good. Added more notes on the wall and a picture of the main antagonist. Old areas have some new spaces and open areas A new floor wit... Continue reading
- October 04, 2022 by SpikerMan#big update, #new, #new update, #big change, #horror, #scary, #creepyI did some testing with RPG Maker's 3D program and I figured out how to make some images in better quality. I feel silly for not figuring it out sooner, but I made an update to reflect it. Couple of n... Continue reading